A-Frame v1.0.1 Release Notes
Release Date: 2019-12-20 // over 4 years ago-
๐ 1.0.0 post release bug fixes.
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๐ Fixes
- Reintroduce a-asset-item logic to assign response type to
glTF
models automatically. It now ignores query parameters that made it fail before. (#4219) (@dmarcos) - Prevent zoom on enter
VR / AR buttons
when double tapping on touch screens (@dmarcos) - ๐
Apply style to reset the enter
AR / VR buttons
background on mouseleave. CSS Hover is sticky on mobile devices (@dmarcos) - ๐ Fix
magic window mode
in Daydream / ARCore Android devices. Use DeviceOrientationControls for tracking. (#4355) (@MK-LucidWeb, @vincentfretin, @dmarcos) - Honor model property in
laser-controls
(#4354) (@dala00, @dmarcos) - โฌ๏ธ Reduce
video-sphere / photo-sphere
radius to prevent far plane clipping in VR mode on Android devices (#4365) (@AntoineLucidWeb, @dmarcos)
โจ Enhancements
- ๐ Improve visual design of
modal dialogs
(#4359) (@thedart76, @dmarcos) - 0๏ธโฃ Reinstate
WebXR
as the default code path for Oculus Browser. Oculus Browser 7.1 now ships the gamepad module (#4360) (@dmarcos) - ๐ Show
alert dialog
if the site is served over HTTP (#4357) (@brendanciccone, @thedart76, @mkungla, @dmarcos) - ๐ Improve text of
desktop requests dialog
. Change Ok button text to Close (@dmarcos)
- Reintroduce a-asset-item logic to assign response type to