BabylonJS v5.19.0 Release Notes

  • Core

    • โšก๏ธ Update ComputePressureObserver - by stefansundin (#12858)
    • ๐Ÿ› Fix issues with basis texture and inspector (display format, preview window and broken texture) - [Bug Fix] by sebavan (#12853)
    • โž• Add IGizmo-extending interfaces for standard Gizmo variants - by Hsifnus (#12852)
    • โž• Add transform nodes result to assetManager - by sebavan (#12849)
    • Avoid hooking rtt renderList multiple times - by fchoisy (#12843)
    • ๐Ÿ›  Fixed removal of the last geometry in the "scene.geometries" array - by EvgenyRodygin (#12845)
    • โž• Add ZeroReadOnly to Vector2 and Vector4 - by chapmankyle (#12846)
    • ๐Ÿ› Fix getHeightAtCoordinates with Impostors and out of bound - [Bug Fix] by CedricGuillemet (#12842)
    • ๐Ÿ†• Add the possiblity to create custom top level nodes in the scene tree. - [New Feature] by deltakosh (#12841)
    • ๐Ÿ”Œ Export Material Plugin Events - by sebavan (#12836)
    • ๐Ÿšš Move typings to Webgl2RenderingContext - by sebavan (#12835)

    GUI

    • ๐Ÿ› Serialize scrollbar properties. - [Bug Fix] by carolhmj (#12854)

    GUI Editor

    • ๐Ÿ› Fix shortcuts firing while user inputs text - [Bug Fix] by carolhmj (#12855)
    • ๐Ÿ› GUI Editor Tool buttons now respond on the entire document instead ofโ€ฆ - [Bug Fix] by carolhmj (#12844)
    • ๐Ÿ†• Support for scss modules - [New Feature] by RaananW (#12832)

    Inspector

    • ๐Ÿ› Fix issues with basis texture and inspector (display format, preview window and broken texture) - [Bug Fix] by sebavan (#12853)
    • ๐Ÿ†• Add the possiblity to create custom top level nodes in the scene tree. - [New Feature] by deltakosh (#12841)

    Node Editor

    • ๐Ÿ†• Support for scss modules - [New Feature] by RaananW (#12832)

    Playground

    • ๐Ÿ‘ allow saving a playground when using snapshots - by RaananW (#12834)