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Latest Version
Avg Release Cycle
5 days
Latest Release
3207 days ago

Changelog History

  • v2.1.0 Changes

    May 17, 2015
    • Set back restriction to "logical operators"
    • shuffleAnswers is now part of the gameplay's options, the answers are no more shuffled in hardcore mode

    After thinking about it, I finally decided to set back the restriction to logical operators. The player should be able to answer the questions and this game shouldn't be a pretext to feature JavaScript's quirks. I am also afraid that removing this limitation will cause the questions to become more "general" and less specific to JavaScript.

  • v2.0.0 Changes

    May 14, 2015
    • ๐Ÿ“ฑ The game is now responsive, meaning it works on smartphones as well as desktop computers
    • The timer for a round has been increased from 12 to 15
    • ๐Ÿ‘Œ Improved the random pick of questions to avoid repetition
    • The game now also ends when the player answered all the questions
    • There is now two modes:
      • normal : A right answer rise the timer to its maximum
      • normal : A wrong answer doesn't affect the timer
      • hardcore : A right answer rise the timer of 1 to 3 seconds
      • hardcore : A wrong answer drop the timer of 1 to 3 seconds
      • hardcore : The amount of the "gap" depends on the complexity of the question
    • The answers are now displayed randomly
    • โœ… The structure of a question is now pretty simple and tested
    • ๐Ÿ›  Fixed and improved some questions
    • ๐Ÿ›  Fixed taunts to display "So, what's the result of..." only at the start of a new round
    • โž• Added a <noscript> tag
    • โšก๏ธ Updated description to remove restriction to JavaScript "logical operators"
    • โšก๏ธ Updated according to the new changes
  • v1.1.0 Changes

    May 02, 2015
    • Clarify score in the game over modal and tweet
    • Display and store user's best score
    • โž• Add unit tests
  • v1.0.0 Changes

    April 29, 2015
    • ๐Ÿ”จ Complete refactor to separate concerns
      • Model: RoundClass
      • View: ViewClass
      • Controller: GameClass
      • The three communicate through a shared event stream
    • ๐Ÿš‘ Life bar now change color depending on life bar's state (normal, low or critical)
    • โž• Add
    • โž• Add eslint and gulp task
    • Increase game duration to 12 (instead of 10)
    • โž• Add 10 "easy" questions
    • The first question is now also set randomly (instead of always picking the first one)
  • v0.0.1 Changes

    April 27, 2015
    • Setup repository, first version
    • The first question starts the game
    • Display a random question after an answer
    • โž• Added 20 questions src/questions
    • โž• Added life bar
      • Takes 10 seconds to go from 100% to 0%
      • When giving a wrong answer, lose 1 second
      • When giving a right answer, win 1 second
    • โž• Added a Game Over modal
      • Display the score and offer a way to tweet it
      • The replay button, mapped to the space bar, restarts the game (you can restart the game at any moment)
    • When giving a wrong answer, screen blinks with a "bloody" effect
    • When giving an answer, show a random taunt depending on whether the answer is correct or not src/taunts.json