Logical Or Not v2.1.0 Release Notes
Release Date: 2015-05-17 // over 9 years ago-
- Set back restriction to "logical operators"
shuffleAnswers
is now part of the gameplay's options, the answers are no more shuffled in hardcore mode
After thinking about it, I finally decided to set back the restriction to logical operators. The player should be able to answer the questions and this game shouldn't be a pretext to feature JavaScript's quirks. I am also afraid that removing this limitation will cause the questions to become more "general" and less specific to JavaScript.
Previous changes from v2.0.0
-
- ๐ฑ The game is now responsive, meaning it works on smartphones as well as desktop computers
- The timer for a round has been increased from 12 to 15
- ๐ Improved the random pick of questions to avoid repetition
- The game now also ends when the player answered all the questions
- There is now two modes:
- normal : A right answer rise the timer to its maximum
- normal : A wrong answer doesn't affect the timer
- hardcore : A right answer rise the timer of 1 to 3 seconds
- hardcore : A wrong answer drop the timer of 1 to 3 seconds
- hardcore : The amount of the "gap" depends on the complexity of the question
- The answers are now displayed randomly
- โ The structure of a question is now pretty simple and tested
- ๐ Fixed and improved some questions
- ๐ Fixed taunts to display "So, what's the result of..." only at the start of a new round
- โ Added a
<noscript>
tag - โก๏ธ Updated description to remove restriction to JavaScript "logical operators"
- โก๏ธ Updated CONTRIBUTING.md according to the new changes