tsParticles v1.13.0 Release Notes

Release Date: 2020-04-24 // almost 4 years ago
  • tsParticles 1.13.0

    ๐Ÿš€ This release is a huge one!

    With great changes come great bugs! ๐Ÿ›

    ๐Ÿš€ Release Notes

    ๐Ÿ†• New Features

    • bubble mode on mouse hover and on mouse click has now a color option to change the color when the event occurs
    • shape types options can now override almost all particles options, using the same structure. Omitted options will be taken from the particles options.
    • 0๏ธโƒฃ repulse mode now has a speed option to change the repulse speed. The default value is 1 but this value will be multiplied by 100 in code to not break old settings. If you want a lower speed use decimals.
    • 0๏ธโƒฃ polygon options (Polygon Mask to be clear) have a new position option, this have a { x: 50, y: 50 } default value, to keep the old behavior. x and y values are percentages, not absolute values, calculated on canvas width.
    • polygon now can use a SVG file with multiple paths, all of them will be used.
    • โšก๏ธ emitter introduced. Now you can have one or more areas in the canvas that spawn particles. The wiki is already updated here.
    • โšก๏ธ absorber introduced. Now you can have one or more areas in the canvas that absorb particles. The wiki is already updated here.
    • ๐Ÿ‘€ particles.twinkle animation introduced. Now you can have twinkling particles and linked lines. See more here

    ๐Ÿ› Bug Fixes

    • ๐ŸŽ Performance improved with Spatial Hash Map
    • Div Repulse mode now works fine
    • Bounce out mode now works fine
    • Collisions now work fine
    • Particles stroke option now loads the opacity as expected, it was always 1
    • Event listeners are now passive, this would improve scrolling website UX