tsParticles v1.13.0 Release Notes
Release Date: 2020-04-24 // almost 4 years ago-
tsParticles 1.13.0
๐ This release is a huge one!
With great changes come great bugs! ๐
๐ Release Notes
๐ New Features
bubble
mode on mouse hover and on mouse click has now acolor
option to change the color when the event occursshape
types options can now override almost allparticles
options, using the same structure. Omitted options will be taken from theparticles
options.- 0๏ธโฃ
repulse
mode now has aspeed
option to change the repulse speed. The default value is1
but this value will be multiplied by100
in code to not break old settings. If you want a lower speed use decimals. - 0๏ธโฃ
polygon
options (Polygon Mask to be clear) have a newposition
option, this have a{ x: 50, y: 50 }
default value, to keep the old behavior.x
andy
values are percentages, not absolute values, calculated on canvas width. polygon
now can use a SVG file with multiple paths, all of them will be used.- โก๏ธ
emitter
introduced. Now you can have one or more areas in the canvas that spawn particles. The wiki is already updated here. - โก๏ธ
absorber
introduced. Now you can have one or more areas in the canvas that absorb particles. The wiki is already updated here. - ๐
particles.twinkle
animation introduced. Now you can have twinkling particles and linked lines. See more here
๐ Bug Fixes
- ๐ Performance improved with Spatial Hash Map
- Div Repulse mode now works fine
- Bounce out mode now works fine
- Collisions now work fine
- Particles
stroke
option now loads the opacity as expected, it was always1
- Event listeners are now passive, this would improve scrolling website UX