Phaser v3.55.2 Release Notes

Release Date: 2021-05-27 // 5 months ago
  • ๐Ÿ› Bug Fixes

    • ๐Ÿ›  Fixed an issue in FillPathWebGL, IsoBoxWebGLRenderer and IsoTriangleWebGLRenderer functions which caused the filled versions of most Shape Game Objects to pick-up the texture of the previous object on the display list. Fix #5720 (thanks @samme)

Previous changes from v3.55.1

  • ๐Ÿ†• New Features

    • The GameObject.destroy method has a new fromScene parameter, set automatically by Phaser. Fix #5716 (thanks @rexrainbow)
    • The Game Object DESTROY event is now set the new fromScene boolean as the 2nd parameter, allowing you to determine what invoked the event (either user code or a Scene change). Fix #5716 (thanks @rexrainbow)

    ๐Ÿ› Bug Fixes

    • ๐Ÿ›  Fixed an issue with the TypeScript defs not recognising the Game Object Config properly. Fix #5713 (thanks @vforsh)
    • ๐Ÿ›  Fixed an issue in the FillPathWebGL function which caused the filled versions of the Arc, Circle, Ellipse, Polygon and Star Shapes to not render. Fix #5712 (thanks @rexrainbow)
    • ๐Ÿ›  Fixed rendering parameters in IsoBox and IsoTriangle Game Objects that stopped them from rendering correctly.
    • โž• Added the missing WebGLPipelineUniformsConfig type def. Fix #5718 (thanks @PhaserEditor2D)