Apply boolean Polygon clipping operations (intersection, union, difference, xor) to your Polygons & MultiPolygons.

Programming language: JavaScript
License: MIT License
Tags: Maps     Map     Geospatial     GIS     Geometry     analytics     Geojson    
Latest version: v0.15.3

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Apply boolean Polygon clipping operations (intersection, union, difference, xor) to your Polygons & MultiPolygons.

CI codecov License: MIT npm


<!-- prettier-ignore-start -->

const polygonClipping = require('polygon-clipping')

const poly1 = [[[0,0],[2,0],[0,2],[0,0]]]
const poly2 = [[[-1,0],[1,0],[0,1],[-1,0]]]

polygonClipping.union       (poly1, poly2 /* , poly3, ... */)
polygonClipping.intersection(poly1, poly2 /* , poly3, ... */)
polygonClipping.xor         (poly1, poly2 /* , poly3, ... */)
polygonClipping.difference  (poly1, poly2 /* , poly3, ... */)

<!-- prettier-ignore-end -->


/* All functions take one or more [multi]polygon(s) as input */

polygonClipping.union       (<geom>, ...<geoms>)
polygonClipping.intersection(<geom>, ...<geoms>)
polygonClipping.xor         (<geom>, ...<geoms>)

/* The clipGeoms will be subtracted from the subjectGeom */
polygonClipping.difference(<subjectGeom>, ...<clipGeoms>)


Each positional argument (<geom>) may be either a Polygon or a MultiPolygon. The GeoJSON spec is followed, with the following notes/modifications:

  • MultiPolygons may contain touching or overlapping Polygons.
  • rings are not required to be self-closing.
  • rings may contain repeated points, which are ignored.
  • rings may be self-touching and/or self-crossing. Self-crossing rings will be interpreted using the non-zero rule.
  • winding order of rings does not matter.
  • inner rings may extend outside their outer ring. The portion of inner rings outside their outer ring is dropped.
  • inner rings may touch or overlap each other.


For non-empty results, output will always be a MultiPolygon containing one or more non-overlapping, non-edge-sharing Polygons. The GeoJSON spec is followed, with the following notes/modifications:

  • outer rings will be wound counter-clockwise, and inner rings clockwise.
  • inner rings will not extend outside their outer ring.
  • rings will not overlap, nor share an edge with each other.
  • rings will be self-closing.
  • rings will not contain repeated points.
  • rings will not contain superfluous points (intermediate points along a straight line).
  • rings will not be self-touching nor self-crossing.
  • rings may touch each other, but may not cross each other.

In the event that the result of the operation is the empty set, output will be a MultiPolygon with no Polygons: [].


Run: npm test

The tests are broken up into unit tests and end-to-end tests. The end-to-end tests are organized as GeoJSON files, to make them easy to visualize thanks to GitHub's helpful rendering of GeoJSON files. Browse those tests [here](test/end-to-end).


The Martinez-Rueda-Feito polygon clipping algorithm is used to compute the result in O((n+k)*log(n)) time, where n is the total number of edges in all polygons involved and k is the number of intersections between edges.


Global settings are set via environment variables.

  • POLYGON_CLIPPING_MAX_QUEUE_SIZE and POLYGON_CLIPPING_MAX_SWEEPLINE_SEGMENTS: Aims to prevent infinite loops - usually caused by floating-point math round-off errors. Defaults are 1,000,000.


This project adheres to Semantic Versioning.

<!-- prettier-ignore-end -->

The full changelog is available at CHANGELOG.md.



Please contact Mike Fogel if you or your company is interested in sponsoring work on specific bug fixes or feature requests.

Based on

  • [A new algorithm for computing Boolean operations on polygons](paper.pdf) by Francisco Martinez, Antonio Jesus Rueda, Francisco Ramon Feito (2009)

*Note that all licence references and agreements mentioned in the polygon-clipping README section above are relevant to that project's source code only.