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Latest Release

Changelog History
Page 11

  • v1.8.7 Changes

    • Line height fix
  • v1.8.6 Changes

    • โช Reverted font size change
  • v1.8.5 Changes

    • ๐Ÿ›  Fixed overflow issues (fixes #286)
  • v1.8.4 Changes

    • Fix for large play button on small videos
  • v1.8.3 Changes

    • ๐Ÿ‘ Disabled iPad support for YouTube and Vimeo due to iOS limitations with iFrame playback
    • ๐Ÿ›  Fixed IE11 icon loading (fixes #269)
    • โšก๏ธ Updated screenshot (fixes #281)
    • ๐Ÿ”Œ Added WordPress plugin (fixes #239)
    • ๐Ÿ”Œ Added Neos plugin
    • ๐Ÿ‘€ Added HLS, Shaka and dash.js examples (see #235 for more)
    • Improvements for controls hiding and showing on touch devices
  • v1.8.2 Changes

    • ๐Ÿ›  Fixed event bubbling
  • v1.8.1 Changes

    • ๐Ÿ›  Fixed inaccurate log message
  • v1.8.0 Changes

    • (Important) setup() now returns the element Plyr was setup on rather than the plyr object. This means var player = plyr.setup()[0]; would now be var player = plyr.setup()[0].plyr;. This improves support for React and other virtual dom frameworks as mentioned in #254
    • ๐Ÿ›  Fixed using a relative URL for iconUrl in IE (fixes #269)
  • v1.7.0 Changes

    • ๐Ÿ›  SASS cleanup (fixes #265)
    • ๐Ÿ›  Docs tidy up to help quick start (fixes #253)
    • ๐Ÿ›  Fix for issues with data attribute options passing (fixes #257)
    • (Important) Removed the requirement for a wrapper div to setup Plyr and removed the dependency on the plyr classname as a JS hook. By default it will now look for <video>, <audio> and [data-type] elements. If you are just calling setup() with a <div class="plyr"> you may want to give it a good test after upgrading. You can probably remove the wrapper div. The reason behind this is to make setup easier for newcomers and prevent the styling being used on unsupported players (because the plyr classname was used as a CSS and JS hook - which isn't ideal)
    • ๐Ÿ“„ Renamed the 'docs' folder to demo to avoid confusion - the readme is the docs after all
  • v1.6.20 Changes

    • ๐Ÿ›  Fix for multiple sprites being requested (fixes #259)