All Versions
126
Latest Version
Avg Release Cycle
5 days
Latest Release
-

Changelog History
Page 1

  • v5.34.0 Changes

    Core

    • πŸ†• NME: multiple changes to support ray marching in the NME - [New Feature] by Popov72 (#13272)

    Node Editor

    • πŸ†• NME: multiple changes to support ray marching in the NME - [New Feature] by Popov72 (#13272)

    Playground

    • πŸ†• define engine and canvas as globals - [New Feature] by RaananW (#13278)
  • v5.33.2 Changes

    Core

    Loaders

    • βž• adding integration tests for loaders and serializers - by RaananW (#13266)

    Playground

    • βž• Add accessibility package to playground - by RaananW (#13271)

    Serializers

    • βž• adding integration tests for loaders and serializers - by RaananW (#13266)
  • v5.33.1 Changes

    Core

    • πŸ›  fixing billboardMode mode for instanced meshes - by Bastl34 (#13265)
    • πŸ› PBR material: Add missing test for the emissive texture in hasTexture - [Bug Fix] by Popov72 (#13261)
    • βž• Add Sprite Manager Metadata - by sebavan (#13259)

    Playground

    Serializers

    • πŸ› Fix glTF export texture dedupe code - [Bug Fix] by bghgary (#13263)
    • glTF export root node removal fix - by bghgary (#13214)
  • v5.33.0 Changes

    Core

    • 🚚 FreeCameraMouseInput: Fix for PointerLock Movement - by PolygonalSun (#13258)
    • πŸ› Fix IKController with leaf node - [Bug Fix] by sebavan (#13257)
    • PostProcess: Add hooks to alter shader code used by post processes - by Popov72 (#13256)
    • πŸ› Fix dump tools premultiplied alpha. - [Bug Fix] by sebavan (#13251)
    • πŸ†• Support ClipPlanes in Materials - [New Feature] by sebavan (#13249)
    • WebGPU: Improve copy video to texture - by Popov72 (#13254)

    Materials

    • πŸ†• Support ClipPlanes in Materials - [New Feature] by sebavan (#13249)

    Serializers

    • πŸ› Fix dump tools premultiplied alpha. - [Bug Fix] by sebavan (#13251)
  • v5.32.2 Changes

    Core

    GUI

    Playground

    Serializers

    • πŸ‘Œ Improve glTF material export code - by bghgary (#13229)
  • v5.32.1 Changes

    Core

    • πŸ› EffectRender: Fix culling state not reset properly - [Bug Fix] by Popov72 (#13227)
  • v5.32.0 Changes

    Core

    GUI Editor

    Inspector

    • πŸ‘Œ Support correct spelling on center - by sebavan (#13220)

    Loaders

    Node Editor

    Viewer

    • πŸ‘Œ Support correct spelling on center - by sebavan (#13220)
  • v5.31.1 Changes

    Core

    • βœ… Test babylon octree block - by Dok11 (#13201)
    • βœ… Test babylon mesh lod screen coverage - by Dok11 (#13202)
    • πŸ› fix: switch back to the main scene using multiple canvases, and rende… - [Bug Fix] by MILIFIRE (#13204)
    • πŸ› Cube textures: Fix updating data with engine.updateTextureData - [Bug Fix] by Popov72 (#13205)
    • πŸ› Xr camera - [Bug Fix] by sebavan (#13190)
    • πŸ› Motion blur: Fix motion blur when not in the "object based" mode - [Bug Fix] by Popov72 (#13200)
    • πŸ› AssetContainer: Fix crash when calling moveAllFromScene if environmentTexture is present - [Bug Fix] by Popov72 (#13199)
    • πŸ› Add missing samplers to motion blur post process - [Bug Fix] by carolhmj (#13198)
    • πŸ› Fix animatable loop - [Bug Fix] by sebavan (#13196)
    • πŸ› Shadows: Fix transparent shadows with ALPHABLEND transparency mode - [Bug Fix] by Popov72 (#13197)
  • v5.31.0 Changes

    Core

    • ⬇️ Reduce memory usage in bakeTransformIntoVertices - by rgerd (#13193)
    • πŸ› NME: fix wrong perturbed normals when using pre-existing tangents - [Bug Fix] by Popov72 (#13186)
    • βœ… Test babylon camera inputs manager - by Dok11 (#13188)
    • πŸ†• WebGPU: Add support for GLES3 to WebGPU GLSL processing - [New Feature] by Popov72 (#13191)
    • βœ… Test babylon octree block - by Dok11 (#13189)
    • βœ… Test babylon mesh lod - by Dok11 (#13184)
    • βœ… Test babylon transform node - by Dok11 (#13181)
    • πŸ› Lights: Add support for multiple shadow generators - [Bug Fix] by Popov72 (#13177)
    • πŸ› Fix bug rendering transparent meshes using their own materials in effect layer - [Bug Fix] by djn24 (#13179)
    • πŸ› fix nightly for BN - [Bug Fix] by CedricGuillemet (#13178)

    Node Editor

    • πŸ› NME: Fix preview not updated when changing the clamp settings in the Texture block - [Bug Fix] by Popov72 (#13187)

    Viewer

    • πŸ› Lights: Add support for multiple shadow generators - [Bug Fix] by Popov72 (#13177)