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5 days
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Changelog History
Page 1

  • v5.25.0 Changes

    Core

    • 🚚 Move from @hidden to @internal - by RaananW (#12999)
    • πŸ› Fix effects onError notifications - [Bug Fix] by sebavan (#13007)
    • πŸ› Fix XR picking in utility laters - [Bug Fix] by RaananW (#12998)
    • βž• Add camera refresh rate support in XR enableSpectatorMode(). - by daoshengmu (#12958)
    • ⚑️ Update tubeBuilder docs. - by carolhmj (#12997)
    • 🐎 Texture UV animation performance - by deltakosh (#12995)
    • βœ… test(particles.cloudPoint): add tests for intersectsMesh function - by Dok11 (#12992)
    • πŸ› WebGPU: Fix geometry buffer renderer in WebGPU - [Bug Fix] by Popov72 (#12991)
    • πŸ›  Fix typings for the options passed - by RaananW (#12994)
    • πŸ› PrePass renderer: Fix engine current render pass id set too early - [Bug Fix] by Popov72 (#12988)
    • distance and normal in collision callback for ammojs - by CedricGuillemet (#12986)

    GUI Editor

  • v5.24.0 Changes

    Core

    GUI

    Loaders

    Node Editor

    Serializers

  • v5.23.0 Changes

    Core

    • ⚑️ Optimize animation interpolate function - by bghgary (#12945)
    • 🐎 Performance mode - by deltakosh (#12954)
    • πŸ› Fix Rendering Pipeline cameras - [Bug Fix] by sebavan (#12961)
    • πŸ› Fix quaternion blending math - [Bug Fix] by bghgary (#12955)
    • πŸ†• DeviceInputSystem: Pull browser specific code into WebDeviceInputSystem - [New Feature] by PolygonalSun (#12865)
    • πŸ› Fix some NME bugs. - [Bug Fix] by carolhmj (#12951)
    • πŸ› Sprite double pick - [Bug Fix] by sebavan (#12949)
    • πŸ› Fix Basis Loader - [Bug Fix] by sebavan (#12947)
    • Animation perf improvments - by sebavan (#12944)
    • Clear some values used during loading at the end of the load - by carolhmj (#12946)
    • βž• Added AudioBuffer as parameter for Sound - by sorskoot (#12943)

    Loaders

    • πŸ› Fix stl loader right handed - [Bug Fix] by sebavan (#12957)

    Node Editor

  • v5.22.1 Changes

    Core

    • πŸ› Fix reflection block empty output - [Bug Fix] by carolhmj (#12940)
    • πŸ› Fix loading of base64 svgs - [Bug Fix] by carolhmj (#12937)
    • Empty array, no reassign - by RaananW (#12939)
    • Reducing amount of code in Observable and Logger - by RaananW (#12936)
    • βž• Add dithering effect to image processing. - by kircher1 (#12932)
    • πŸ†• Time Factor for crowd agents update - [New Feature] by CedricGuillemet (#12934)
    • πŸ› Fix scene not clearing in some Default Rendering Pipeline with multicamera cases - [Bug Fix] by carolhmj (#12905)

    GUI

    • πŸ› ADT clone method needs special version - [Bug Fix] by deltakosh (#12935)

    GUI Editor

    • βž• Add Link offset properties to Gui Editor - by carolhmj (#12933)

    Inspector

    • βž• Add dithering effect to image processing. - by kircher1 (#12932)

    Materials

    • βž• Add dithering effect to image processing. - by kircher1 (#12932)

    Viewer

    • Reducing amount of code in Observable and Logger - by RaananW (#12936)
  • v5.22.0 Changes

    Core

    • βž• Add support of clipplanes in GlowLayer - by sebavan (#12925)
    • πŸ› Cameras: Add noPreventDefault as argument to attachControl call - [Bug Fix] by PolygonalSun (#12927)
    • πŸ› Fix Loading Cube Texture from basis file - [Bug Fix] by sebavan (#12924)
    • πŸ› Enforce parent blocks being empty in octree - [Bug Fix] by normanb (#12923)
    • πŸ› Two small fixes - [Bug Fix] by RaananW (#12918)
    • πŸ› Generate sampler name in buildBlock - [Bug Fix] by carolhmj (#12913)
    • πŸ› Add type on blob creation - [Bug Fix] by carolhmj (#12912)
    • πŸ› Clamp negative rgb values to zero to avoid parse errors in native - [Bug Fix] by docEdub (#12914)
    • πŸ›  Fixing oit + derivatives branching - by CraigFeldspar (#12907)
    • βž• Add "metadata" support to "ReflectionProbe" class - by julien-moreau (#12911)
    • Document the ranges of FromHSV's parameters - by BlakeOne (#12901)
    • πŸ›  Fix null error in late animation bindings - by jjv360 (#12909)
    • πŸ‘― InstancedMesh should be cloned with the new source mesh - by RaananW (#12904)
    • βœ‚ Remove tslib reference in es6 packages (First step towards esm) - by RaananW (#12897)
    • πŸ› Fix picking on ADV to account for texture coordinates - [Bug Fix] by carolhmj (#12902)

    GUI

    • TouchButton3D's getPressDepth(position) call has depth discrepancy - by RaananW (#12910)
    • πŸ› Fix drawing a rounded rectangle - [Bug Fix] by carolhmj (#12908)
    • πŸ› Fix picking on ADV to account for texture coordinates - [Bug Fix] by carolhmj (#12902)

    GUI Editor

    Node Editor

  • v5.21.0 Changes

    Core

    • πŸ› Use LoadFile when loading images so that WebRequest custom headers ar… - [Bug Fix] by carolhmj (#12891)
    • πŸ‘ Allow package name in local files. - by RaananW (#12886)
    • Create a separate callback for the FileButton - by kircher1 (#12888)
    • πŸ‘· Enable use of Tools.LoadScript in a WebWorker - by wmurphyrd (#12884)
    • πŸ› Fix is ready in a few scenari (light dirty, rendering pass id, material changes outside render loop) - [Bug Fix] by sebavan (#12880)
    • πŸ‘Œ Improve MergeMeshes documentation. - by carolhmj (#12881)

    GUI

    • πŸ†• Fix Drag/Release Behavior in GUI and Photo Dome - [New Feature] by stevendelapena (#12887)
    • πŸ‘ Allow package name in local files. - by RaananW (#12886)

    GUI Editor

    • πŸ› Fix a bug where deleting a row/column with a control inside wouldn't … - [Bug Fix] by carolhmj (#12890)
    • πŸ‘ Allow package name in local files. - by RaananW (#12886)

    Inspector

    • πŸ‘ Allow package name in local files. - by RaananW (#12886)
    • Create a separate callback for the FileButton - by kircher1 (#12888)

    Loaders

    • πŸ‘ Allow package name in local files. - by RaananW (#12886)

    Materials

    • πŸ‘ Allow package name in local files. - by RaananW (#12886)

    Node Editor

    • πŸ‘ Allow package name in local files. - by RaananW (#12886)

    Playground

    • πŸ‘ Allow package name in local files. - by RaananW (#12886)

    Procedural Textures

    • πŸ‘ Allow package name in local files. - by RaananW (#12886)

    Serializers

    • πŸ‘ Allow package name in local files. - by RaananW (#12886)
  • v5.20.0 Changes

    Core

    GUI

    • βž• Add boolean invertDirection to allow inverting the scrollbar navigati… - by carolhmj (#12867)
    • πŸ› Draw rectangles with properly rounded corners - [Bug Fix] by carolhmj (#12876)
    • πŸ› Rectangles couldn't get correctly rounded because -2 was subtracted f… - [Bug Fix] by carolhmj (#12863)

    GUI Editor

    Inspector

    Node Editor

  • v5.19.0 Changes

    Core

    • ⚑️ Update ComputePressureObserver - by stefansundin (#12858)
    • πŸ› Fix issues with basis texture and inspector (display format, preview window and broken texture) - [Bug Fix] by sebavan (#12853)
    • βž• Add IGizmo-extending interfaces for standard Gizmo variants - by Hsifnus (#12852)
    • βž• Add transform nodes result to assetManager - by sebavan (#12849)
    • Avoid hooking rtt renderList multiple times - by fchoisy (#12843)
    • πŸ›  Fixed removal of the last geometry in the "scene.geometries" array - by EvgenyRodygin (#12845)
    • βž• Add ZeroReadOnly to Vector2 and Vector4 - by chapmankyle (#12846)
    • πŸ› Fix getHeightAtCoordinates with Impostors and out of bound - [Bug Fix] by CedricGuillemet (#12842)
    • πŸ†• Add the possiblity to create custom top level nodes in the scene tree. - [New Feature] by deltakosh (#12841)
    • πŸ”Œ Export Material Plugin Events - by sebavan (#12836)
    • 🚚 Move typings to Webgl2RenderingContext - by sebavan (#12835)

    GUI

    • πŸ› Serialize scrollbar properties. - [Bug Fix] by carolhmj (#12854)

    GUI Editor

    • πŸ› Fix shortcuts firing while user inputs text - [Bug Fix] by carolhmj (#12855)
    • πŸ› GUI Editor Tool buttons now respond on the entire document instead of… - [Bug Fix] by carolhmj (#12844)
    • πŸ†• Support for scss modules - [New Feature] by RaananW (#12832)

    Inspector

    • πŸ› Fix issues with basis texture and inspector (display format, preview window and broken texture) - [Bug Fix] by sebavan (#12853)
    • πŸ†• Add the possiblity to create custom top level nodes in the scene tree. - [New Feature] by deltakosh (#12841)

    Node Editor

    • πŸ†• Support for scss modules - [New Feature] by RaananW (#12832)

    Playground

    • πŸ‘ allow saving a playground when using snapshots - by RaananW (#12834)
  • v5.18.0 Changes

    Core

    GUI Editor

    Loaders

    Serializers

  • v5.17.1 Changes

    Core

    • πŸ› Fix crash when loading node material with loadasync - [Bug Fix] by deltakosh (#12805)
    • πŸ‘ Allow creation of baseTexture from internalTexture - by sebavan (#12804)