BabylonJS v5.31.1 Release Notes

  • Core

    • βœ… Test babylon octree block - by Dok11 (#13201)
    • βœ… Test babylon mesh lod screen coverage - by Dok11 (#13202)
    • πŸ› fix: switch back to the main scene using multiple canvases, and rende… - [Bug Fix] by MILIFIRE (#13204)
    • πŸ› Cube textures: Fix updating data with engine.updateTextureData - [Bug Fix] by Popov72 (#13205)
    • πŸ› Xr camera - [Bug Fix] by sebavan (#13190)
    • πŸ› Motion blur: Fix motion blur when not in the "object based" mode - [Bug Fix] by Popov72 (#13200)
    • πŸ› AssetContainer: Fix crash when calling moveAllFromScene if environmentTexture is present - [Bug Fix] by Popov72 (#13199)
    • πŸ› Add missing samplers to motion blur post process - [Bug Fix] by carolhmj (#13198)
    • πŸ› Fix animatable loop - [Bug Fix] by sebavan (#13196)
    • πŸ› Shadows: Fix transparent shadows with ALPHABLEND transparency mode - [Bug Fix] by Popov72 (#13197)