BabylonJS v5.13.0 Release Notes

  • Core

    • ๐Ÿ›  Fix skeleton update cache - by carolhmj (#12695)
    • ๐Ÿ› Added code to track buttons pressed while meta key is active on MacOS - [Bug Fix] by PolygonalSun (#12693)
    • ๐Ÿ› Fix serialization when objects have InstancedMesh parents - [Bug Fix] by carolhmj (#12690)
    • ๐Ÿ‘• Turning on two eslint rules - by RaananW (#12681)
    • ๐Ÿ› Fix parallaxOcclusion not being reset - [Bug Fix] by sebavan (#12688)
    • โž• Add support for clip planes to the depth renderer - by fchoisy (#12685)
    • โž• Add support for more depth stencil formats. - by kircher1 (#12675)
    • โž• Add warning to Bounding Box Gizmo - by carolhmj (#12679)
    • โž• Add warning to Bounding Box Gizmo - by carolhmj (#12551)
    • createTexture onLoad callback passes the texture as arguments - by sebavan (#12674)
    • ๐Ÿ›  Fix GL error originating from createDepthStencilTexture on WebGL1. - by kircher1 (#12676)

    GUI

    GUI Editor

    • ๐Ÿ‘• Turning on two eslint rules - by RaananW (#12681)
    • ๐Ÿ’ป Load shared-ui-components from src and not dist - by RaananW (#12680)

    Inspector

    Loaders

    • ๐Ÿ‘• Turning on two eslint rules - by RaananW (#12681)
    • ๐Ÿ› Fix issue with glTF skin node/mesh metadata - [Bug Fix] by bghgary (#12684)

    Node Editor

    • ๐Ÿ’พ Save the texture url in the name so its not overwritten on render. - by carolhmj (#12692)
    • ๐Ÿ‘• Turning on two eslint rules - by RaananW (#12681)
    • ๐Ÿ’ป Load shared-ui-components from src and not dist - by RaananW (#12680)

    Playground

    Serializers

    • ๐Ÿ› Only export material from mesh with geometry - [Bug Fix] by bghgary (#12694)
    • ๐Ÿ‘• Turning on two eslint rules - by RaananW (#12681)
    • ๐Ÿ› Wrong rotation offset camera correction - [Bug Fix] by pandaGaume (#12682)