BabylonJS v5.16.0 Release Notes
-
Core
- Native readPixels implementation - by ryantrem (#12768)
- perf: Improve
MaterialHelper
tree-shaking withLightConstants
- by yvele (#12771) - Skip some WebAPI calls when setting up VideoTexture in the context of Babylon Native - by ryantrem (#12769)
- 👉 Use only the mesh's enabled state, not its parent's, when cloning. - by carolhmj (#12766)
- 🐛 Always clone skinned meshes for AssetContainer.instantiateModelsToScene - [Bug Fix] by bghgary (#12764)
- InputManager: Added mouse buttons 4 and 5 to InputManager mouse handling - by PolygonalSun (#12765)
- 🐛 ArcRotateCamera: Modify rotation logic to use invertRotation flag - [Bug Fix] by PolygonalSun (#12762)
- 🔦 Expose pendingData APIs publicly - by sebavan (#12760)
- 👍 DeviceInputSystem: Made mousewheel passive option set to false when supported - by PolygonalSun (#12761)
- Serialize getters instead of private vars - by carolhmj (#12758)
- 🛠 Fix camera cloning of ortho params - by carolhmj (#12753)
- ➕ Add engine option for using exact sRGB conversions in the shader. - by kircher1 (#12750)
GUI
GUI Editor
- 🆕 toolbar can expand now - [New Feature] by amritanarasimhan (#12755)
- 🛠 fixed scene tree not sticking - by amritanarasimhan (#12754)
Node Editor