BabylonJS v5.26.0 Release Notes

  • Core

    • βž• Add applyPostProcess flag on ADV to optionally draw it after the post… - by carolhmj (#13036)
    • βœ‚ Remove unneeded prefixes and unused code - by RaananW (#13035)
    • πŸ›  Fix creation of cube textures from URL - by HoferMarkus (#13038)
    • correction - by BabylonJSGuide (#13031)
    • βž• Add function to get angles between two vectors (Vector3.GetAnglesBetweenVectorsForDirectionChange) - by dr-vortex (#13012)
    • πŸ†• Add smoothing for freeCameraDeviceOrientationInputs - [New Feature] by ilrico (#13006)
    • βœ… Test babylon octree scene component active meshes - by Dok11 (#13022)
    • βž• Add rotation from one vector3 to another - by BabylonJSGuide (#13004)
    • πŸ› Fix instance buffer - [Bug Fix] by deltakosh (#13021)
    • πŸ› Fix SSAO2 sample generation - [Bug Fix] by Popov72 (#13023)
    • βž• Adding memory leak tests using heap snapshots - by RaananW (#13016)
    • 🐎 More features for the aggressive performance mode - by deltakosh (#13014)
    • πŸ›  Fix fast - by deltakosh (#13015)
    • Tiny perf fix - by deltakosh (#13011)
    • βž• Add Logarithmic Depth Support on ParticleSystem - by deltakosh (#13010)

    GUI

    GUI Editor

    • πŸ› Some fixes to OptionLineComponent related to wrong parent info showin… - [Bug Fix] by carolhmj (#13026)

    Loaders

    Materials