Cesium v1.48 Release Notes
Release Date: 2018-08-01 // almost 6 years ago-
➕ Additions :tada:
- ➕ Added support for loading Draco compressed Point Cloud tiles for 2-3x better compression. #6559
- ➕ Added
TimeDynamicPointCloud
for playback of time-dynamic point cloud data, where each frame is a 3D Tiles Point Cloud tile. #6721 - ➕ Added
CoplanarPolygonGeometry
andCoplanarPolygonGeometryOutline
for drawing polygons composed of coplanar positions that are not necessarily on the ellipsoid surface. #6769 - 👌 Improved support for polygon entities using
perPositionHeight
, including supporting vertical polygons. This also improves KML compatibility. #6791 - ➕ Added
Cartesian3.midpoint
to compute the midpoint between twoCartesian3
positions #6836 - ➕ Added
equalsEpsilon
methods toOrthographicFrustum
,PerspectiveFrustum
,OrthographicOffCenterFrustum
andPerspectiveOffCenterFrustum
.
Deprecated :hourglass_flowing_sand:
- 👌 Support for 3D Tiles
content.url
is deprecated to reflect updates to the 3D Tiles spec. Usecontent.uri instead
. Support forcontent.url
will remain for backwards compatibility. #6744 - Support for the 3D Tiles pre-version 1.0 Batch Table Hierarchy is deprecated to reflect updates to the 3D Tiles spec. Use the
3DTILES_batch_table_hierarchy
extension instead. Support for the deprecated batch table hierarchy will remain for backwards compatibility. #6780 - 🚚
PostProcessStageLibrary.createLensFlarStage
is deprecated due to misspelling and will be removed in Cesium 1.49. UsePostProcessStageLibrary.createLensFlareStage
instead.
🛠 Fixes :wrench:
- 🛠 Fixed a bug where 3D Tilesets using the
region
bounding volume don't get transformed when the tileset'smodelMatrix
changes. #6755 - 🛠 Fixed a bug that caused eye dome lighting for point clouds to fail in Safari on macOS and Edge on Windows by removing the dependency on floating point color textures. #6792
- 🛠 Fixed a bug that caused polylines on terrain to render incorrectly in 2D and Columbus View with a
WebMercatorProjection
. #6809 - 🛠 Fixed bug causing billboards and labels to appear the wrong size when switching scene modes #6745
- 🛠 Fixed
PolygonGeometry
when usingVertexFormat.POSITION_ONLY
,perPositionHeight
andextrudedHeight
[#6790](expect(https://github.com/AnalyticalGraphicsInc/cesium/pull/6790) - 🛠 Fixed an issue where tiles were missing in VR mode. #6612
- 🛠 Fixed issues related to updating entity show and geometry color #6835
- 🛠 Fixed
PolygonGeometry
andEllipseGeometry
tangent and bitangent attributes when a texture rotation is used #6788 - 🛠 Fixed bug where entities with a height reference weren't being updated correctly when the terrain provider was changed. #6820
- 🛠 Fixed an issue where glTF 2.0 models sometimes wouldn't be centered in the view after putting the camera on them. #6784
- 🛠 Fixed the geocoder when
Viewer
is passed the optiongeocoder: true
#6833 - 👌 Improved performance for billboards and labels clamped to terrain #6781 #6844
- 🛠 Fixed a bug that caused billboard positions to be set incorrectly when using a
CallbackProperty
. #6815 - 👌 Improved support for generating a TypeScript typings file using
tsd-jsdoc
#6767 - ⚡️ Updated viewBoundingSphere to use correct zoomOptions #6848
- 🛠 Fixed a bug that caused the scene to continuously render after resizing the viewer when
requestRenderMode
was enabled. #6812