Cesium v1.55 Release Notes
Release Date: 2019-03-01 // about 5 years ago-
๐ฅ Breaking Changes :mega:
czm_materialInput.slope
is now an angle in radians between 0 and pi/2 (flat to vertical), rather than a projected length 1 to 0 (flat to vertical).
โ Additions :tada:
- โก๏ธ Updated terrain and imagery rendering, resulting in terrain/imagery loading ~33% faster and using ~33% less data #7061
czm_materialInput.aspect
was added as an angle in radians between 0 and 2pi (east, north, west to south).- โ Added CZML
arcType
support forpolyline
andpolygon
, which supersedesfollowSurface
.followSurface
is still supported for compatibility with existing documents. #7582
๐ Fixes :wrench:
- ๐ Fixed an issue where models would cause a crash on load if some primitives were Draco encoded and others were not. #7383
- ๐ Fixed an issue where RTL labels not reversing correctly non alphabetic characters #7501
- ๐ Fixed Node.js support for the
Resource
class and any functionality using it internally. - ๐ Fixed an issue where some ground polygons crossing the Prime Meridian would have incorrect bounding rectangles. #7533
- ๐ Fixed an issue where polygons on terrain using rhumb lines where being rendered incorrectly. #7538
- ๐ Fixed an issue with
EllipsoidRhumbLines.findIntersectionWithLongitude
when longitude was IDL. #7551 - ๐ Fixed model silhouette colors when rendering with high dynamic range. #7563
- ๐ Fixed an issue with ground polylines on globes that use ellipsoids other than WGS84. #7552
- ๐ Fixed an issue where Draco compressed models with RGB per-vertex color would not load in Cesium. #7576
- ๐ Fixed an issue where the outline geometry for extruded Polygons didn't calculate the correct indices. #7599