Cesium v1.61 Release Notes
Release Date: 2019-09-03 // over 4 years ago-
➕ Additions :tada:
- ➕ Added optional
index
parameter toPrimitiveCollection.add
. #8041 - 0️⃣ Cesium now renders at native device resolution by default instead of CSS pixel resolution, to go back to the old behavior, set
viewer.resolutionScale = 1.0 / window.devicePixelRatio
. #8082 - ➕ Added
getByName
method toDataSourceCollection
allowing to retrieveDataSource
s by their name property from the collection
🛠 Fixes :wrench:
- 0️⃣ Disable FXAA by default. To re-enable, set
scene.postProcessStages.fxaa.enabled = true
#7875 - Fixed a crash when a glTF model used
KHR_texture_transform
without a sampler defined. #7916 - 🛠 Fixed post-processing selection filtering to work for bloom. #7984
- 0️⃣ Disabled HDR by default to improve visual quality in most standard use cases. Set
viewer.scene.highDynamicRange = true
to re-enable. #7966 - 🛠 Fixed a bug that causes hidden point primitives to still appear on some operating systems. #8043
- 🛠 Fix negative altitude altitude handling in
GoogleEarthEnterpriseTerrainProvider
. #8109 - 🛠 Fixed issue where KTX or CRN files would not be properly identified. #7979
- 🛠 Fixed multiple globe materials making the globe darker. #7726
- 🛠 Fixed atmosphere brightness when High Dynamic Range is disabled. #8149
- ➕ Added optional