Cesium v1.61 Release Notes

Release Date: 2019-09-03 // over 4 years ago
  • ➕ Additions :tada:
    • ➕ Added optional index parameter to PrimitiveCollection.add. #8041
    • 0️⃣ Cesium now renders at native device resolution by default instead of CSS pixel resolution, to go back to the old behavior, set viewer.resolutionScale = 1.0 / window.devicePixelRatio. #8082
    • ➕ Added getByName method to DataSourceCollection allowing to retrieve DataSources by their name property from the collection
    🛠 Fixes :wrench:
    • 0️⃣ Disable FXAA by default. To re-enable, set scene.postProcessStages.fxaa.enabled = true #7875
    • Fixed a crash when a glTF model used KHR_texture_transform without a sampler defined. #7916
    • 🛠 Fixed post-processing selection filtering to work for bloom. #7984
    • 0️⃣ Disabled HDR by default to improve visual quality in most standard use cases. Set viewer.scene.highDynamicRange = true to re-enable. #7966
    • 🛠 Fixed a bug that causes hidden point primitives to still appear on some operating systems. #8043
    • 🛠 Fix negative altitude altitude handling in GoogleEarthEnterpriseTerrainProvider. #8109
    • 🛠 Fixed issue where KTX or CRN files would not be properly identified. #7979
    • 🛠 Fixed multiple globe materials making the globe darker. #7726
    • 🛠 Fixed atmosphere brightness when High Dynamic Range is disabled. #8149